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 Black Moon Cadre - Shadowsun

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AznJake
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PostSubject: Black Moon Cadre - Shadowsun   Wed Jun 20, 2012 5:23 pm

My first scratch built mini. This is supposed to be used as a Remote Sensor Tower from FW.
I'm not much of sculptor so this is something done based on imagination.
Unfortunately so I used wrong materials to built and mistakes happened.

As you can see, I used those sort of hard foams to build the base, didn't think spraying paint would disintegrate the thing and so it came out like that(melting from super glue should have made me see that coming). Regardless it was easy to build so I ain't complaining. When I started painting, I improvised what I can do with the destroyed based, and it looked like a piece of large alien-ish rock. So why not paint it that way then.

The drone parts are used as the twin-linked markerlight for the tower, the antenna thing in the middle is used as the positional relay and the four bulb thingies will be the multi-phasic sensor suite (re-roll shooting hits for one unit per turn).



For aesthetic purposes only. I guess.



Size comparison.


Last edited by AznJake on Tue Dec 31, 2013 12:21 pm; edited 7 times in total
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LordAK
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PostSubject: Re: Black Moon Cadre - Shadowsun   Wed Jun 20, 2012 6:28 pm

Nice.. alien mushroom!
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PostSubject: Re: Black Moon Cadre - Shadowsun   Wed Jun 20, 2012 8:47 pm

Nice idea bit iffy on the qtip / mushroom looking poles I reckon it will look better without it
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AznJake
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PostSubject: Re: Black Moon Cadre - Shadowsun   Wed Jun 20, 2012 11:31 pm

It is iffy, awesomely iffy that is.
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PostSubject: Re: Black Moon Cadre - Shadowsun   Thu Jul 19, 2012 3:48 pm

Tiny update, built 6 shield drones out of gun drone bitz, very relatively easy to convert, you just need enough of spare gun drones.

Since 6th ed weakened vehicles, I might move towards a semi foot-slogging list and boost my broadsides' survivability a bit and also splitting them into single models since they removed target locks. Taking advantage of the wound allocation system too.

Took me less than a day to convert and paint them up, I guess it's only up to tabletop standard.




The picture frame is just to cover the irrelevant background, honest.
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PostSubject: Re: Black Moon Cadre - Shadowsun   Fri Jul 20, 2012 4:23 am

I like how your army looks. Very tasteful color pallete
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dif2find
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PostSubject: Re: Black Moon Cadre - Shadowsun   Fri Jul 20, 2012 5:09 am

nice work jake. Keep it up. I wish i had more time to paint.
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AznJake
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PostSubject: Re: Black Moon Cadre - Shadowsun   Thu Jul 26, 2012 3:38 pm

More drones for the Greater Drones.
I've no idea how to paint them so I just doodled stuff on top.





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limp83
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PostSubject: Re: Black Moon Cadre - Shadowsun   Thu Jul 26, 2012 4:12 pm

woooohoooo, great concept

night sky and meteor drone, like!
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AznJake
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PostSubject: Re: Black Moon Cadre - Shadowsun   Sat Jul 28, 2012 3:28 pm

Pathfinders, "converted". I think I was pretty lazy with the camouflage pattern, grey - dark grey and brown - brown + dark grey.








Consider yourself, marked.


With that, I'll be busy preparing steamboat for my b-day.
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PostSubject: Re: Black Moon Cadre - Shadowsun   Sat Jul 28, 2012 8:46 pm

(happy birthday, dude)
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PostSubject: Re: Black Moon Cadre - Shadowsun   Sat Jul 28, 2012 8:56 pm

I think your Pathfinders are very characterful. Nice.
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dif2find
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PostSubject: Re: Black Moon Cadre - Shadowsun   Mon Jul 30, 2012 3:44 am

love the camo effect jake.. nicely done.
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AznJake
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PostSubject: Re: Black Moon Cadre - Shadowsun   Wed Aug 01, 2012 2:08 pm

Not especially proud of my firewarriors, but at least their painted so why not a pic for them.

All 36 firewarriors, painted sub-par standard because it'll take days to completely paint them.
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PostSubject: Re: Black Moon Cadre - Shadowsun   Thu Aug 02, 2012 3:29 am

now that is some thing to be proud off. Nicely done bro.
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PostSubject: Re: Black Moon Cadre - Shadowsun   Sat Aug 04, 2012 4:49 pm

Juuuust don't torture me for my heresy yet, opinion needed. Tau heads or normal GK heads.

Although this has never been done before, but I'm not sure it is a good idea to be the first.


Just swapping the heads.
I needed to shave back of the FW helmets to get it to fit in. I need to shave three more which is the other reason I need to get opinion, pointlessly damaging the helmets isn't really my priority.


Justicar count-as head? Will be holding a force halberd instead for him.


So yes or no??

PS: I just found out how limiting the poses are because of the models using two hands to hold the force sword.
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PostSubject: Re: Black Moon Cadre - Shadowsun   Sat Aug 04, 2012 5:35 pm

I personally like how Tau helmet match with GK...

but.... what are you going to field em as? Tau or GK?
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AznJake
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PostSubject: Re: Black Moon Cadre - Shadowsun   Sat Aug 04, 2012 5:50 pm

I'm using them as an allied GK strike squad. Refer to this thread.
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PostSubject: Re: Black Moon Cadre - Shadowsun   Sun Aug 05, 2012 2:15 pm

AznJake wrote:
I'm using them as an allied GK strike squad. Refer to this thread.

Go crazy then Very Happy
I ask mainly because I wanna figure out whether

GK run out of helmet so they borrow Tau's (pic 1, "must input more servitors to forge world production line")
or
They actually outsourcing their power armor to Tau(pic 2, "Ordos Xenos might frown upon this")

Rolling Eyes
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PostSubject: Re: Black Moon Cadre - Shadowsun   Sun Aug 05, 2012 3:44 pm

I'm having a fluff discussion on another forum, so this is what I'm coming up with.

Quote :
I was thinking more along the lines of a top secret agreement. The (very)radical inquisitor who was willing to help the Tau in exchange for acquiring the use of their technology for their own benefit, ie. represented by the helmets used. Whilst the inquisitor had agreed to introduced a "Shas' Ui" to one of their GK squad (which will temporary help the Tau) to both better utilise the integrated technology for the humans and understand the principles of close quarter combat. He wouldn't just be on Day 1 - tadaa, an elite GK, but may have undergone gruesome training and he was not just any "Shas' Ui"...

Quote :
the Ulumeathi Plasma Syphons are used for a contingency plan just in case the Tau suddenly changes their mind although that's unlikely but you know how the Imperium is. Mainly because it's not Tau technology and can be kept unknown to them.

Yeah she could be doing an investigation indeed, learning their ways of battle and maybe the Greater Good too. You never know, those water caste negotiators is said to be very persuasive to anyone when it comes to trying to convert someone to the Greater Good.

Instead of a large army to be lead, inquisitors usually don't need a whole army to get their job done, unless it concerns something that only on a scale of problem such as an ork incursion or a tyranid infestation. I'm looking at Ben Counter's GK fluff for inspiration instead of the codex itself which depicts only a couple of grey knights are attached to a single a single inquisitor's military force.

So yeah, the grey knights may just be either be loyal to the inquisition or have trusted the inquisitor's doings in the past to let her slide in this agreement too. However, the grey knights rarely interact with other Tau except for that one "Shas'Ui" in their squad.

The female vindicare would probably be the inquisitor's personal bodyguard for her entire life, and also acting as her person to rely on when she wants some puritans dead.

NOTE: I'm not all that brick-headed about fluff since I'm just wondering whether the heads suit the GK model.
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PostSubject: Re: Black Moon Cadre - Shadowsun   Sun Aug 05, 2012 8:22 pm

i'll take a quick one on this. for your initial question, which you slightly sound worried about, yes by all means go ahead with the tau head. it does look cool. and i would be surprised if anyone says it doesnt look nice. great thing about the hobby is you can express your creativity any way you like.

your fluff however, in my opinion, will be a hard pill to take. i'll offer some suggestions but few bits you need to know:

-GK does not answer to nor follow any inquisitor [especially non-puritans inquisitor; which Valeria is], they offer assistance. there are many instances where an inquisitor requests GK assistance and most often than not they will assist depending on the mission, but they are not directly under orders from the inquisitor. an inquisitor does not have free use of GK either, this is because GK are the only 'pure' servant of the emperor and they doubt anyone who is not a fellow GK; which an inquisitor is not.
[TL;dr GK only answers and follow other GKs]

-GK is xenophobic. pretty straight forward. anything non-humans they will not accept. GK just doesnt want anything to do with anything xenos except purge them.

-GK specifically only deals with daemons [sometimes relics]. anything non-related to daemons they wont bother, its below them. arrogant but necessary because their numbers are small and scattered. in a full blown war, lets say chaos vs SM+IG, a small GK squad will arrive only to kill any head-honcho daemons present, once killed and confirmed sent to the warp, they will leave and would either exterminatus the planet or leave it to the other armies of the imperium who are still fighting.

so on your fluff, Valeria, no matter how high she ranks, GKs will not follow as soon as she makes contact with xenos, that is even if they do wish to help her which i highly doubt due to not being a puritan. and it doesnt matter how beneficial the situation is, even if they get a weapon which will remove all daemons from the universe, they just wont accept it because its xenos, very silly but thats just how it is. they are too pure and is considered to be the last line between humanity and anything else; specifically daemons. imagine them as a carbon copy of the emperor; only humans, anything else is wrong.

i however do understand the cool factor of the army you are building, so i'll try to throw in some suggestions if i may.

-there is simply no possible scenario where GK affiliates themselves with valeria or tau willingly. so thats a loophole right there, whatever GK stuffs she has she must have stolen it, and since no non-puritan has ever stepped on titan the only option i see is that Valeria had entered the black library itself and gained the information from there.

-since all GKs are 'pure', you cant say they trained xenos or got manipulated to do so. i would suggest that valeria/tau 'extensively' observed GKs and how they fight and made it into a tau program for super shas-ui. super spy-drones or mega-telescope what-not tech.

-as for equipments, you know marines wont let them fall willing either. they'd sooner blow themselves up before anyone gets their hands on it. however, it is documented that there are still various ruins which contains these gear. you can say they found a ruin with GK relics and replicated it. [be mindful that now the GK has more reason to come for you lol]

so yea, quite long but i hope it's helpfull. carry on hobbying anyway you like Jake, just know that from now on, you are top on the GK 'to-kill list'. haha cheers and God bless.
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AznJake
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PostSubject: Re: Black Moon Cadre - Shadowsun   Sun Aug 05, 2012 9:29 pm

Like I said on the other forum which brought up a similar argument, I'm fully aware of the true canon for fluff but I'm just bringing some ideas on about to avoid others thinking I just want to bring GK cheese or something. But if anyone brings it up, I'll just go "What Arzmi said." lol

It's equally impossible for Tau to consider close combat at all since they view it as a primitive way to fight and would prefer taking enemy down. Unless it's Farsight but then he had sworn to never rely on anyone else except for their own kind as shown on his rules.

Kroots would be suitable for the role, except that they are taller and heads are bigger than space marines in terms of model height. The spiky hairs was a modelling problem too. Fluff wise, the bulkiness of the power armour would get in the way of their guerrilla warfare in jungles.

Overall, on the fluff side, even if they were normal GKs, it's highly unlikely for them to fight alongside xenos. The allies chart of Tau x GK is only slightly justifiable if I only take the inquisitors and henchmans, since they are all secrecy and stuff. There's no preceding background for GK and Tau had met before, let alone fighting together.

But then as I've said, I'm not hardcore "YOUZ MUZ FOLLOW CANONNNN" kind of guy. Hey, I'll probably just annoy those kind of people and say "I might not even be using GK, it could be something entirely different or a new race or something." just to see their reaction (initiate troll face protocols).

There's probably no such players if I recall that would literally won't let you play because of fluff reasons. However, it's just because no one has ever dones this before, etc. use eldar heads on space marines or space marine heads on eldars, I was afraid it might spark up something.

Stay tuned for Tau Knights - Finished Assembly.

@Arzmi, I think the reign of GKs is faltering, it seems there is an increasing disturbance in the warp then usual... Also the usual blood angel companies floating around. Razz

PS: Just for kicks, they could be the Tau in another parallel universe, which prefer close quarter fighting instead. (Mind blown) Wub wub wuuub~~
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PostSubject: Re: Black Moon Cadre - Shadowsun   Sun Aug 05, 2012 9:58 pm

AznJake wrote:

@Arzmi, I think the reign of GKs is faltering, it seems there is an increasing disturbance in the warp then usual...

lol yeah, my 'brief' absent is really to test the faithful. tho im secretly wishing we have more GK players to start heckling/trolling other player's armies. bring back the prep-boys vs jocks, skaters, emos, and every others.
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PostSubject: Re: Black Moon Cadre - Shadowsun   Mon Aug 06, 2012 1:31 pm

They are partially assembled because I'll be painting the body separate from the hands as they are blocking the armour for me to paint on if I glued them first.






Next would be drilling them holes on them stormbolters and psycannon.
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PostSubject: Re: Black Moon Cadre - Shadowsun   Mon Aug 06, 2012 4:30 pm

So.. they're WS2 S3 T3 right? Smile
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