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 Space Marines and Stuff

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shaun
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PostSubject: Re: Space Marines and Stuff   Mon Sep 03, 2012 3:58 pm

Haha thanks bro. I will my Deathwing are ready to go since June but the codex isnt out yet. Hard to take pics cause my camera sucks. So last year i wanted revenge so this year your turn to want revenge lol

Will be doing up a Tactical Squad there cause they will probably never change them and my Ravenwing Bikers so they are real DA next time.
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LordAK
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PostSubject: Re: Space Marines and Stuff   Tue Sep 04, 2012 8:16 am

I'll be anticipating lots of Plasma next time since the rumor has it that DA will be able to reroll failed Armour from Gets Hot! Lovely addition to DA if you ask me.
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dif2find
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PostSubject: Re: Space Marines and Stuff   Tue Sep 04, 2012 9:22 am

Next time i should have a game againts you shaun.. the battle between the wolves and the lions.... but out match will end very quick that for sure.
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shaun
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PostSubject: Re: Space Marines and Stuff   Tue Sep 04, 2012 5:33 pm

@LordAK: DE doesnt care about Plasma so dont worry haha.

@Dif: Boleh epic Dark Angels Captain vs Wolf Lord duel Very Happy and depends lar i obviously wont rush you like an idiot haha. I know Wolves are superior in CC unless our Tacticals get the CCW+BP+BG combo i'll just throw Plasma at your dudes lol.

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Boonkin

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PostSubject: Re: Space Marines and Stuff   Tue Sep 04, 2012 5:57 pm

Glad to hear another DA player. What do you have?

Can't wait for the new codex to roll out Razz
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shaun
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PostSubject: Re: Space Marines and Stuff   Tue Sep 04, 2012 6:30 pm

I think i saw you before. Playing your Pure Deathwing. I have 28 Marines, a Predator, a Rhino, Librarian, 3 Chaplains (This sucks so hard), 2 Company Masters, 15 Deathwing Terminators and 4 Ravenwing Bikers in Malaysia lol. I have somemore stuff in the UK which i forgot so i actually more than it seems. Not enough Terminators though haha.

Bringing these dudes back with me to the UK
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LordAK
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PostSubject: Re: Space Marines and Stuff   Wed Sep 05, 2012 4:01 am

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@LordAK: DE doesnt care about Plasma so dont worry haha.
Who says.. AV10 open-topped scared shit of plasmas rate of fire/blast. It also Instakill us so ignore FnP from Pain Tokens
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shaun
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PostSubject: Re: Space Marines and Stuff   Wed Sep 05, 2012 5:16 am

Okay i should have been more clear. You shouldnt be afraid of MY plasma. It sucks very hard. Scatter always fail and Plasma Gun actually lacks range especially if your Ravager has Night Shields. Raider yes but i am more concerned with your Ravagers especially since your going down the shooty route lol.
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Dr-DOOOM!!!
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PostSubject: Re: Space Marines and Stuff   Wed Sep 05, 2012 5:24 am

yalor. dunno what happened to all the CC madness in Kadir long long time ago. Smile
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dif2find
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PostSubject: Re: Space Marines and Stuff   Wed Sep 05, 2012 5:29 am

hahah shaun.. our battle will be quick.. you take your best champion and i take mine... 1 turn only can finish...hahahahha..no need 1750... 300pts only...
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LordAK
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PostSubject: Re: Space Marines and Stuff   Wed Sep 05, 2012 5:50 am

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always fail and Plasma Gun actually lacks range
I have 2 Raiders bearing Archon + 19 Wyches coming at Dann, one plasma pistol destroyed the Archon Raider, killing 8 Wyches in the explosion. Just to show how scary anything with AP2 against AV10 open-topped vehicles.

@Joe : I'm still a CC junky. But not my DE.
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shaun
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PostSubject: Re: Space Marines and Stuff   Thu Sep 06, 2012 7:37 pm

Haha yea but you kata your gonna drop the wyches and play shooty DE kan so i dont see the problem anymore.
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LordAK
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PostSubject: Re: Space Marines and Stuff   Fri Sep 07, 2012 8:25 am

I'd drop them Wyches.. But was thinking to bring in the Incubi.
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Boonkin

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PostSubject: Re: Space Marines and Stuff   Fri Sep 07, 2012 8:31 am

shaun wrote:
I think i saw you before. Playing your Pure Deathwing. I have 28 Marines, a Predator, a Rhino, Librarian, 3 Chaplains (This sucks so hard), 2 Company Masters, 15 Deathwing Terminators and 4 Ravenwing Bikers in Malaysia lol. I have somemore stuff in the UK which i forgot so i actually more than it seems. Not enough Terminators though haha.

Bringing these dudes back with me to the UK

Yup that was me, though I don't quite remember meeting you in person.

A good start to build an all-rounder force. Did you buy the DV set? Has awesome models!

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PostSubject: Re: Space Marines and Stuff   Fri Sep 07, 2012 8:33 am

LordAK wrote:
Quote :
always fail and Plasma Gun actually lacks range
I have 2 Raiders bearing Archon + 19 Wyches coming at Dann, one plasma pistol destroyed the Archon Raider, killing 8 Wyches in the explosion. Just to show how scary anything with AP2 against AV10 open-topped vehicles.

@Joe : I'm still a CC junky. But not my DE.

So says the Khorn lord Smile

I'd say that just the dice la.
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dann.toh
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PostSubject: Re: Space Marines and Stuff   Fri Sep 07, 2012 8:50 am

Incubi rocks! will totally tear up shaun's bikers!

Esp if you hv 2 pain tokens, then you're pretty much SGuard, but at WS5, I6 and without the Master-crafted Razz
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shaun
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PostSubject: Re: Space Marines and Stuff   Fri Sep 07, 2012 9:17 am

@boonkin: Haha i was watching you play against Arzmi. Actually its not even a start. I did have my DA since quite awhile ago just been playing SM because the Bike Captain and Bike Squad are superior. Land Raider for the Deathwing feels like a liability now but i guess i am just too attached to it to drop it if i play a few TH and SS. Yea i bought DV. Its so hard for others to convert Razz

@LordAK: Solo Raider with Incubi? or Venom? Just using it as a mini deathstar is it?

@dif2find: Eh tak boleh lar. Thunderwolf makes it an uneven fight!! Lol

@dann: Jangan marah lar cause i am helping Lord AK anti your list Razz If they have Furious Charge they definitely will but you needed 2 Sang Guard Squads to do it haha.
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dann.toh
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PostSubject: Re: Space Marines and Stuff   Fri Sep 07, 2012 9:37 am

hahaha, actually he doesn't even need INcubi... what good is T5 when there are splinter guns?
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LordAK
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PostSubject: Re: Space Marines and Stuff   Fri Sep 07, 2012 5:26 pm

Incubi in Raider lah of course.. They are the Archon's bodyguard. Most importantly. Raiders can have Enhanced Aethersails.
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PostSubject: Re: Space Marines and Stuff   Fri Sep 07, 2012 6:23 pm

Yeah the current C:SM is superior to C:DA if you are playing a more rounded force. Otherwise its fine for DW and RW, tho I think RW bikes are way overcosted.

Look forward to see you sometime at Alvin's.
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shaun
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PostSubject: Re: Space Marines and Stuff   Fri Sep 07, 2012 6:34 pm

True but if i have FNP its hard to take me down lol and FAQ's are up. Dann you will be happy Glaive Encarmine has a AP2 value now and Klaives are AP2. Happy hunting Very Happy but GW is really trolling you because Dante,Astorath and Sang Guard count as an AXE.

No more Nob, Paladin and Wolf Guard character nonsense and DE harlies are Stealth and Shrouded now.

@Boonkin: Yea i will see you next year haha.
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BLee
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PostSubject: Re: Space Marines and Stuff   Sat Sep 08, 2012 8:19 pm

So flies off Shaun the DA player... hmmm wonder who else will wear the green armour while he is gone... Wink

All the best in ur studies Shaun Very Happy
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shaun
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PostSubject: Re: Space Marines and Stuff   Sat Sep 08, 2012 9:22 pm

Damn it Blee i didnt get to game with you. Nvm i will get my revenge next year. Dont worry lots of people bought Dark Vengeance so dont be surprised if a significant amount of DA players pop up.

Thanks Very Happy
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dann.toh
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PostSubject: Re: Space Marines and Stuff   Sun Sep 09, 2012 5:55 am

Dude Glaive Encarmines are still dependent on which type they are la. Mine are closer to swords (and I'm gonna play them as swords), which are AP3.
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PostSubject: Re: Space Marines and Stuff   Sun Sep 09, 2012 9:25 am

Ehhhh at least Dante is AP2 now even if he has to use the Sang Guard as meatshields against Power Fist unless he gets challenged haha.

Speaking of which all DA characters got hit hard even if it was obvious from their entry that all their weapons are Power Swords. Ezekiel is still a Mastery Level 1 CHIEF LIBRARIAN. Hopefully our Codex is soon after Chaos because this is really sad Evil or Very Mad
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