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 Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach

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CikguDin
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Mon Jul 08, 2013 7:36 pm

I think u r right, Lan. My bad for thinking that the Conceal spell can be casted on other friendly units. Thus, no 2+ cover la...phew! That's good to hear.

Then, at 70pts, a barebone Autarch would fit the list nicely with his +1/-1 to reserves rolls ability.
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Tue Jul 09, 2013 4:09 am

Arghh.. painfull if the CH both come in turn 2!!

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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Tue Jul 09, 2013 7:01 am

Damn, if conceal works for serpents, all my guardian units will have a warlock Evil or Very Mad As it is, my jetbike squad w warlock and Farseer is bad enough already. Ya, Autarch is awesome to control when flyers come in
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Tue Jul 09, 2013 7:30 am

Quote :
As it is, my jetbike squad w warlock and Farseer is bad enough already.
Yah.. this is good unit, especially when you have protect or conceal and Fortuned.
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Tue Jul 09, 2013 7:36 am

So far I can only come up a counter-Quek list with an Eldar list too i.e. fight fire with fire. But that won't be fun, so I'm thinking of merging Inquisition/GK with Eldar.

GK Primary Detachment
HQ
1. Coteaz

TROOPS (damn cheap - 40pts total, & nearly useless except just to hide & claim objectives)
1. 4 Warrior Acolytes with Lasguns
2. 3 Warrior Acolytes with Lasguns
3. 3 Warrior Acolytes with Lasguns

ELITE
1. GK Venerable Dreadnought: 2 x T/L Autocannons, Psybolt Ammo

HEAVY SUPPORTS
1. GK Dreadnought: 2 x T/L Autocannons, Psybolt Ammo
2. GK Dreadknight: Personal Teleporter, Nemesis Greatsword, Heavy Incinerator
3. GK Dreadknight: Personal Teleporter, Nemesis Greatsword, Heavy Incinerator


ELDAR Sesondary Detachment
HQ
1. Farseer - hoping to get Fortune. Don't care for the other 2 cuz I'll just swap 1 for Guide. He'll be riding the Falcon, guiding & fortuning the grav-tank. Maybe I'll roll 1 Divination spell just to get Forewarning so that the Falcon can get 4+ invul.

TROOPS
1. 5 Dire Avengers in Wave Serpent: T/L Scatter Lasers, Shuriken Cannon, Holofield
2. 5 Dire Avengers in Wave Serpent: T/L Scatter Lasers, Shuriken Cannon, Holofield

FAST ATTACK
1. Crimson Hunter Exarch

HEAVY SUPPORT
1. Falcon: Pulse Laser, Brightlance, Shuriken Cannon, Holofield, Spirit Stones

TOTAL = 1850pts.
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Wed Jul 10, 2013 4:24 am

Quote :
fortuning the grav-tank. Maybe I'll roll 1 Divination spell just to get Forewarning so that the Falcon can get 4+ invul.

boleh ka farseer cast dalam falcon?
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Wed Jul 10, 2013 6:11 am

If cast onto the vehicle that he's in, then it's ok. Spells need LOS, since he can definitely 'see' the vehicle for being its passenger, then no problem.

The only restriction would be shooting/witchfire-type spells, as well as if he's targeting things outside the Falcon, cuz Grav-tanks don't have firepoints.
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Wed Jul 10, 2013 9:32 am

Not sure lah.. I read somewhere that you can't use psychic power or abilities if embarked on vehicles, can't use firepoints summore unless specified otherwise (witchfire). But I'm never good at psychic. Can anyone clarify?
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Wed Jul 10, 2013 10:28 am

Apparently that rule was from 5th ed. Currently Anrakyr's Mind In the Machine ability can be used while on his Command Barge. Same goes for Nemesor.

The restriction for psyker on transport is that they can only use witchfire on fire point. Spells that are not witchfire is not allowed to draw LOS from the fire point.

Then again if Blessing and Malediction spells do not require LOS. Somehow I believe this allow psykers in a transport casting on another unit in another transport. :O
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Thu Jul 11, 2013 5:26 am

@Joe : According to rulebook, all spells require LOS unless it is specifically mentioned that it doesn't require LOS.

So casting in transport is very much limited lah. Even Fire Points wouldn't help them except for Witch Fire.
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Thu Jul 11, 2013 5:48 am

ahhh.... too bad. then even if the psyker on a open transport also can't cast blessing on friendly units. at least there are no such restriction for abilities. Smile
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Thu Jul 11, 2013 5:48 am

ahhh.... too bad. then even if the psyker on a open transport also can't cast blessing on friendly units. at least there are no such restriction for abilities. Smile
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Thu Jul 11, 2013 8:17 am

I guess that's a good case for Farseer on jetbike
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Thu Jul 11, 2013 1:01 pm

T4, 3+ armour on top of that invul, uber fast. Now this.. Farseer on Jetbike wins everytime Smile
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Thu Jul 11, 2013 6:00 pm

And the other day he was in a jetbike squad whose warlock happened to have Protect ... 2+ armor save, with fortune. Another time, the warlock rolled conceal ... 3+ cover save, with fortune. That squad survived 3 full squads of grey hunters shooting them at close range ... Only two jetbikers died.
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Fri Jul 12, 2013 6:30 am

I fought one list with 2x6 Guardian Jetbikes. One with Protect and another with Conceal. Lucky they don't have Fortune. Even that time I had difficulty stopping them. Damn good troops! Summore got Fire Prism, Dark Reapers, Serpent and Warwalkers. It is difficult to focus fire when there's too many threat at once.
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Fri Jul 12, 2013 5:34 pm

Nik Kamal asked:
Quote :
fortuning the grav-tank. Maybe I'll roll 1 Divination spell just to get Forewarning so that the Falcon can get 4+ invul.

boleh ka farseer cast dalam falcon?



Looks like my plan to use Farseer to cast tripple Blessing spells to the Falcon while embarked on it is officially valid.

BRB page 67 under DECLARE TARGET states (pay attention to the parts where I've underlined & highlighted in blue):-

" If the psychic power requires a target, you must nominate it at this point. Unless stated otherwise, the Psyker must have line of sight to his target. This means that a Psyker embarked on a Transport can only target himself, his vehicle or another unit embarked on the same vehicle as the Psyker. Similarly, a Psyker outside a Transport cannot target a unit embarked within one."

Now, all that's left is to roll for the right spells i.e. Guide/Prescience, Fortune & Forewarning.
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Fri Jul 12, 2013 8:36 pm

Of course.. But Farseer on jetbike is still the best.
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Sat Jul 13, 2013 6:09 am

Actually Vuel's solo Farseer on foot is the best. Gila macho lol
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Sat Jul 13, 2013 11:27 am

I have my own Fire Prism that I have assembled. Unfortunately, thanks to my 2-year old Aspiring Champion, it is now missing its Prism Cannon crystal that is supposed to be put in the middle of its barrel. The plastic frame-bit for the crystal is also gone.

So how can I salvage this model? Can I just cut/remove this part of the Prism Cannon barrel & thus making it shorter?

Will it still be tournament legal?
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Sat Jul 13, 2013 4:48 pm

You can try putting in one of those plastic 'gems' you can find at deco shops. I have some of those if you want
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Sat Jul 20, 2013 10:55 pm

Here's a list inspired by the movie Pacific Rim:-

GK Detachment
HQ
1. Coteaz

TROOPS
1. 3 Warriors
2. 3 Warriors & 2 Servitors with Plasma Cannons

HEAVY SUPPORTS
1. GK Dreadknight: Personal Teleporter, Nemesis Greatsword, Heavy Incinerator
2. GK Dreadknight: Personal Teleporter, Nemesis Greatsword, Heavy Incinerator
3. GK Dreadknight: Personal Teleporter, Nemesis Greatsword, Heavy Incinerator

ELDAR Detachment
HQ
1. Avatar: Fast Shot & Monster Hunter

TROOP
1. 5 Dire Avengers in Wave Serpent: T/L Scatter Lasers, Shuriken Cannon, Holofield

FAST ATTACK
1. Crimson Hunter Exarch

HEAVY SUPPORT
1. Wraith Knight: Scatter Laser, Suncannon & Scatterfield

TOTAL = 1849pts.
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Tue Aug 20, 2013 12:19 pm

So far my Eldar Army is progressing slowly but steadily. I'm in the process of acquiring 3-4 crucial elements of my army, namely the Serpents & another Crimson Hunter. Hopefully i can get all of them by the end of September or October - just enough time to paint them up to minimum tournament standard.

My list is very simple and straight forward:-

HQ
1. Autarch: Basic, Scorpion Chainsword*

TROOPS
1. 5 Dire Avengers in Wave Serpent: T/L Scatter Lasers, Shuriken Cannon, Holofield
2. 5 Dire Avengers in Wave Serpent: T/L Scatter Lasers, Shuriken Cannon, Holofield
3. 5 Dire Avengers in Wave Serpent: T/L Scatter Lasers, Shuriken Cannon, Holofield*

ELITE
1. 8 Firedragons: Upgrade 1 into Exarch with Firepike, Fast Shot; Transport: Wave Serpent with T/L Scatter Lasers, Shuriken Cannon, Holofield*

FAST ATTACKS
1. Crimson Hunter Exarch: Pulse Laser, 2 Brightlances
2. Crimson Hunter: Pulse Laser, 2 Brightlances
3. Crimson Hunter: Pulse Laser, 2 Brightlances*

HEAVY SUPPORTS
1. Fireprism: Prism Cannon, T/L Shuriken Catapults, Holofield
2. Falcon: Pulse Laser, Brightlance, Shuriken Cannon, Holofield

Total = 1849pts

Notes:-
1. The units marked with (*) are the ones either still not assembled, or I have not received the models yet.
2. All unmarked units are either unpainted or not yet re-painted, but they are assembled WYSIWYG.
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Mon Aug 26, 2013 6:01 pm

Yesterday I had a great game at Hobby Forge, though I had to wait for more than 90 minutes b4 i can get an opponent due to everybody painting or playing a 40k RPG game.

I planned to use the list as above + borrowing some of Syamael's stuffs which I recalled he put on display at the store. Sadly, his models aren't there anymore..just to show how long I haven't been to the store gaming. Syamael also didn't reply my sms, so that plan had to be scrapped.

There are some Eldar stuffs there belonging to Khairul, but I don't dare to use them nicely painted models.

After pondering a while, I decided to improvised & just use the models that I brought with me. They were:-

HQ
1. Farseer - basic
2. Autarch - Fusion Gun

ELITES
1. 6 Firedragons - Exarch, Firepike, Fast Shots, Wave Serpent (standard config + Spirit Stone)

TROOPS
1. 5 Dire Avengers + Wave Serpent (std config + Spirit Stone)
2. 5 Dire Avengers

FAST ATTACKS
1. Crimson Hunter Exarch
2. Crimson Hunter
3. Vyper: 2 x Shuriken Cannons, Holofield, Spirit Stone

HEAVY SUPPORTS
1. Fireprism: Holofield, Spirit Stones
2. Falcon: Pulse Laser, Brightlance, Shuriken Cannon, Spirit Stone, Holofield

Total = 1522pts

My opponent was using his DE-Wych army led by Lelith Hesperax. His list was more or less as follows:-

-Lelith Hesperax
-4 x 10-girls Wych sqd in Raiders
-1 x 15-girls Wych sqd in FW Tantalus
-2 x 6 Trueborns in Venoms (no Blasters)
-1 x Ravager
-1 x FW Reaper

Mission: Scouring
Deployment: #3 (can't remember its name-the diagonal one)
Night Fighting: Turn 1 switched-off.
Game-Points: 1850pts (I played with 328pts handicap, but he didn't know that)
Warlord Traits: HIM (sorry dude, I didn't get your name) - ......Heck! I can't remember what he got!
ME: BRB Trait - Whole army gets Stealth.

Result:-
-DE won. He got 1st Blood, STW & Line Breaker + 4 pts worth of objectives. I got only a 1-pt objective.

Comments:-
1. I totally forgot how to play shooty Eldar properly. Instead of playing safely by shooting them from far away, I moved my units towards the enemy. My opponent capitalised & my skimmers ended up being charged by Wyches with Haywire grenades. What a rookie mistake.

2. His 1st turn shooting was crappy. I should have just deploy everything on the table instead of putting half of my non-compulsory reserve units into reserve. Due to very minimal shooting in my own 1st Turn, I didn't get 1st blood, which was very crucial.

3. As a domino effect from putting half nearly 75% of my army in reserve, I didn't have the necessary volume of firepower that I should have, resulting to his bikini-clad scoring units able to claim up to 3 objectives worth a total of 5pts. With the loss of Fireprism, Falcon, 1 Serpent & 1 unit of Dire Avengers upwards to turn 3, by Turn 5, its already too late for me.

4. Even though I was playing 328pts short, if I had play it correctly & didn't do the mistakes as mentioned above, I would have dominated the game. By putting 2 Serpents & the lone Vyper in reserves in addition to the 2 flyers, it was a tactical blunder in the making.

My flyers proved to me how awesome they are, managing to keep staying on the table from Turn 2 till Turn 5 vector dancing & wreaking havoc with non-stop 8 x S8 AP2 shots every turn.

The lone Vyper is ok, managed to survived the whole game unscathed. But it only gave minimal fire support. If I have at least another 1 & upgrade them with Scatter Laser, then this unit would be deadlier.

6. If we had gone to Turn 6, I might have a chance to win the game, especially since he had only 1 Raider left that can threaten my vehicles. His 3 Wych sqds were bz going to the ground to claim the objectives. I still have my 2 flyers, Vyper, 1 x D.Avenger sqd & its Serpent to shoot & contest/claim objectives. Alas, the game ended in Turn 5.

7. It was a really fun game with lots of laugh. I really learned a lot! Sadly I didn't get my opponent's name. His fully painted DE army is beautiful!!
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PostSubject: Re: Eldar/ BA/ SW/ BT/ SM/ DA/ GK/ IG - Din's Approach   Mon Aug 26, 2013 6:55 pm

Jon? Only eldar player that I knows that has that catamaran n 4 forgeworld eldar titans
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