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 World Eaters of DOOOM!!!

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Dr-DOOOM!!!
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PostSubject: World Eaters of DOOOM!!!   Fri Oct 05, 2012 2:45 am

Current list of my World Eaters for easy reference.

Chaos Lord - Mark of Khorne, Lightning Claw, Powerfist, Juggernaught of Khorne, Sigil of Corruption, Veterans of the Long War, Gift of Mutation
3 Chaos Spawn
Chaos Lord - Mark of Khorne, Axe of Blind Fury, Juggernaught of Khorne, Sigil of Corruption, Veterans of the Long War, Meltabombs, Gift of Mutation
3 Chaos Spawn
8 Berzerkers - Power Sword
Rhino - Havoc Launcher
8 Berzerkers - Power Sword
Rhino - Havoc Launcher
10 Cultist
4 Terminators - 4 Combi-Melta
1 Helldrake - Baleflamer
8 Havocs - 4 Autocannons
8 Havocs - 4 Missile Launchers
1 Vindicator - Daemonic Possession, Dozer Blade, Combi Bolter

Total: 1849 points


Last edited by Dr-DOOOM!!! on Mon Oct 07, 2013 5:25 am; edited 5 times in total
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LordAK
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PostSubject: Re: World Eaters of DOOOM!!!   Fri Oct 05, 2012 3:43 am

Looks solid enough for 1.5k. I'd prefer a 3rd Berserker unit though.
How many points are the Berserkers now?
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PostSubject: Re: World Eaters of DOOOM!!!   Fri Oct 05, 2012 3:45 am

forum rules cannot disclose the unit point costs la. Smile
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PostSubject: Re: World Eaters of DOOOM!!!   Fri Oct 05, 2012 4:42 am

of course.. but there's other ways to say it lah. For example:
i. "It's 6 points less than what they used to be"
ii. "It costed the same as a LR but at 5 points cheaper"
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PostSubject: Re: World Eaters of DOOOM!!!   Fri Oct 05, 2012 11:04 am

Going to try out the new World Eaters tomorrow at Forge. Smile
Changing the list to try out a few new things.



HQ
Kharn (Warlord)
Daemon Prince (Khorne, Wings, Armor, Black Mace, Burning Brand of Skalathrax, Gift of Mutation)

ELITE
4 Termies with Combi-Melta
4 Termies with Combi-Melta

TROOP
9 Berzerkers (Power Weapon) --> Ride on the Land Raider
1 Rhino
10 Cultist with Autogun (Flamer) --> Hijack the Rhino

HEAVY
Land Raider
3 Oblits

Total: 1499 points
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PostSubject: Re: World Eaters of DOOOM!!!   Fri Oct 05, 2012 11:35 am

i can make it to forge tomorrow wanna game Very Happy
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Dr-DOOOM!!!
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PostSubject: Re: World Eaters of DOOOM!!!   Fri Oct 05, 2012 11:40 am

See you then bro! Smile
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PostSubject: Re: World Eaters of DOOOM!!!   Fri Oct 05, 2012 12:01 pm

What? New Chaos-Dex is in oredi?


How different is the 6th ed Kharn compared to the previous Kharn - on paper at least?


Flying Khorne-DP..after all that upgrades, is it as expensive as a Land Raider?
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PostSubject: Re: World Eaters of DOOOM!!!   Fri Oct 05, 2012 12:35 pm

My khorne DP is over 300pts. Lol.

New Kharn is better as Gorechild gives +1 S.
With his base S5, rage and furious charge, he gets 7 S7 attacks and hatred if taking his warlord trait.
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PostSubject: Re: World Eaters of DOOOM!!!   Fri Oct 05, 2012 7:43 pm

Tried my 1st game vs Alvin's DE just now. Needless to say, I lost horribly. Well, that's the progress of learning a new codex. Smile


Tomorrow will try a new variant with more shooting support for the army using 2 Forgefiends. Smile

HQ
- Kharn (Warlord)
- Daemon Prince (Khorne, Wings, Armor, Black Mace, Burning Brand of Skalathrax, Gift of Mutation)

ELITE
- 4 Termies with Combi-Melta

TROOP
- 9 Berzerkers (Power Weapon, Gift of Mutation, Melta Bomb) --> Ride on the Land Raider
- Rhino
- 10 Cultist with Autogun (Flamer) --> Hijack the Rhino

HEAVY
- Land Raider (Extra Armor)
- Forgefiend
- Forgefiend

Total: 1500 points
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PostSubject: Re: World Eaters of DOOOM!!!   Sat Oct 06, 2012 12:57 am

The forgefiends - are they just the basic gatling-cannons or are you taking the plasma cannons version?
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PostSubject: Re: World Eaters of DOOOM!!!   Sat Oct 06, 2012 3:17 am

ya, basic wan. is good enough.
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PostSubject: Re: World Eaters of DOOOM!!!   Sat Oct 06, 2012 7:26 pm

Last day for the month to try out the CSM before I get bz. So I had a go with the new CSM with the list (to try out both the Forgefiend and Helldrake)

HQ
- Kharn (Warlord)
- Daemon Prince (Khorne, Wings, Armor, Black Mace, Burning Brand of Skalathrax, Gift of Mutation)

ELITE
- 4 Termies with Combi-Melta

TROOP
- 9 Berzerkers (Power Weapon, Gift of Mutation, Melta Bomb) --> Ride on the Land Raider
- Rhino
- 10 Cultist with Autogun (Flamer) --> Hijack the Rhino

FAST
- Helldrake

HEAVY
- Land Raider (Extra Armor)
- Forgefiend


Total: 1500 points



Had a game with Su Kai's space marines. He had:

- Captain with powerfist and combi-melta
- with 5 men command squad (2 meltagun, 1 flamer, apothecary)
- in a drop pod

- 5 Scouts (snipers with 1 ML)
- Stormtalon with ML, TL-Assault Cannons
- Whirwind
- 10 men tactical squad (1 lascannon)
- 5 men Terminator squad (1 Cyclone Launcher)
- 2 Land Speeder (Assault Cannons, Heavy Bolters)
- Thunderfire Cannon

Mission was KP.
His army was very shooty. I had the first turn, but land raider got exploded by his cargo in drop pod on his first turn. So he got first blood.
Kharn and berzerkers got shot to death leaving only Kharn alone which finished off the Captain and his command squad all alone. But he died after that from his ML. lol.
Managed to steal the win late game when my Khorne DP wreck havoc behind his line.
Here's an analysis for the unit's performance:

1. Khorne DP
- His 1 expensive fella. He alone will be able to handle any deathstars out there. His stats has changed to WS9, In8, At5. Below is the description of his upgrades
- Daemon of Khorne: Gives Furious Charge, Hatred (Slaanesh)
- Wings: Turn him into Flying Monstrous Creature
- Armor: 3+ Armor
- Gift of Mutation: Before deployment, get to roll on Boon of Chaos chart. He got +1 Attack.
- Burning Brand of Skalathrax: S4 AP3 Template, Torrent (fires like Hellhound), Soul Blaze
- Black Mace: This is the one that makes him shine. Fleshbane (2+ to wound), Daemon weapon (+D6 attacks). Unsaved wound, model must take Toughness test or be removed as casualty without any saves allowed. At the end of assault phase, if caused 1 wound with the weapon, models within 3" of the bearer that has yet to suffer a wound from the Black Mace has to take a toughness test or suffer a wound without any saves allowed.


2. Forgefiend
- He was pretty much ignored the whole game but managed to cause some damage to the Devastator squad and kill both the land speeders.

3. Helldrake
- Hard to use as his vector strike only S7. I took Hades Autocannon which I kept missing. Next time if I take him, will take baleflamer (S6 AP3, Template, Torrent) better.

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PostSubject: Re: World Eaters of DOOOM!!!   Sun Oct 07, 2012 3:58 am

Quote :
Black Mace: This is the one that makes him shine. Fleshbane (2+ to wound), Daemon weapon (+D6 attacks). Unsaved wound, model must take Toughness test or be removed as casualty without any saves allowed.


What about models with eternal warrior rule. Do they still be removed as casualty if they failed their T-tests?
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PostSubject: Re: World Eaters of DOOOM!!!   Sun Oct 07, 2012 4:32 am

Yes, removed cause it doesn't say causes instant death. Eternal rule has nothing to do here. Smile
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PostSubject: Re: World Eaters of DOOOM!!!   Sun Oct 07, 2012 12:38 pm

Is the Black Mace AP2?
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PostSubject: Re: World Eaters of DOOOM!!!   Sun Oct 07, 2012 1:04 pm

Kharn still die pretty fast as per previous edition. Unfortunately I can't take Abaddon as I still need my Berzerkers to be troop choice. So will take a Khorne Termie Lord instead.

This will be my new list to try out.


Chaos Lord
- Mark of Khorne: Rage, Counter Attack
- Terminator Armor
- Veterans of Long War: +1 Ld, Hatred (Space Marines)
- Sigil of Corruption: 4+ Inv save
- Gift of Mutation: Before deployment, get to roll on Boon of Chaos chart
- Axe of Blind Fury: +2S, AP2, Daemon Weapon (+D6 Attacks), Rage, Blinded (-1WS, -1BS to bearer)

Daemon Prince
- Daemon of Khorne: Furious Charge, Hatred (Daemons of Slaanesh)
- Wings: Turn him into Flying Monstrous Creature
- Power Armor: 3+ Armor
- Gift of Mutation: Before deployment, get to roll on Boon of Chaos chart
- Burning Brand of Skalathrax: S4 AP3 Template, Torrent (fires like Hellhound), Soul Blaze
- Black Mace: Fleshbane (2+ to wound), AP4, Daemon weapon (+D6 attacks). Unsaved wound, model must take Toughness test or be removed as casualty without any saves allowed. At the end of assault phase, if caused 1 wound with the weapon, models within 3" of the bearer that has yet to suffer a wound from the Black Mace has to take a toughness test or suffer a wound without any saves allowed.


4 Terminators
- 4 Combi-melta

8 Berzerkers (Riding on Land Raider)
- Veterans of Long War: +1 Ld, Hatred (Space Marines)
- Power Sword

Rhino

10 Cultist (Hijacking's Berzerker's Rhino)
- 1 Heavy Stubber

Land Raider
- Extra Armor

Forgefiend

3 Obliterators


Total: 1499 points


Last edited by Dr-DOOOM!!! on Sun Oct 07, 2012 1:05 pm; edited 2 times in total
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PostSubject: Re: World Eaters of DOOOM!!!   Sun Oct 07, 2012 1:05 pm

shaun wrote:
Is the Black Mace AP2?

Black Mace AP4, but since is wielded by a MC, is AP2. Smile
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PostSubject: Re: World Eaters of DOOOM!!!   Sun Oct 07, 2012 2:50 pm

Do they bring back Dread Axe? You know, the weapon that ignores invul svs.
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PostSubject: Re: World Eaters of DOOOM!!!   Sun Oct 07, 2012 5:18 pm

No such weapon
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PostSubject: Re: World Eaters of DOOOM!!!   Sun Oct 07, 2012 5:42 pm

For the khorne DP that khorne Daemon weapon is pretty op even if you minus -1 WS and -1 BS it hits like a train
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PostSubject: Re: World Eaters of DOOOM!!!   Sun Oct 07, 2012 6:02 pm

The Axe can only be taken by Mark of Khorne model. Daemon upgrade is Daemon of Khorne not Mark of Khorne. So he can't have it, sadly.
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PostSubject: Re: World Eaters of DOOOM!!!   Mon Oct 08, 2012 4:39 am

Gila small weih your army it seems every list you make it smaller... I know this won't be pure world eaters but what about using csm tactical with khorne mark and khorne icon they would be pretty brutal they still dish out a world of hurt and with the added tactical advantage of a tac marine loadout
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Dr-DOOOM!!!
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PostSubject: Re: World Eaters of DOOOM!!!   Mon Oct 08, 2012 5:00 am

lol. small = spend less money.

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PostSubject: Re: World Eaters of DOOOM!!!   Mon Oct 08, 2012 5:38 am

Just noticed that I can't take Burning Brand of Skalathrax with The Black Mace together.
So with the spare points, take up another Terminator with combi-melta.


Chaos Lord (Going with the Berzerkers)
- Mark of Khorne: Rage, Counter Attack
- Terminator Armor
- Veterans of Long War: +1 Ld, Hatred (Space Marines)
- Sigil of Corruption: 4+ Inv save
- Gift of Mutation: Before deployment, get to roll on Boon of Chaos chart
- Axe of Blind Fury: +2S, AP2, Daemon Weapon (+D6 Attacks), Rage, Blinded (-1WS, -1BS to bearer)

Daemon Prince
- Daemon of Khorne: Furious Charge, Hatred (Daemons of Slaanesh)
- Wings: Turn him into Flying Monstrous Creature
- Power Armor: 3+ Armor
- Gift of Mutation: Before deployment, get to roll on Boon of Chaos chart
- Black Mace: Fleshbane (2+ to wound), AP4, Daemon weapon (+D6 attacks). Unsaved wound, model must take Toughness test or be removed as casualty without any saves allowed. At the end of assault phase, if caused 1 wound with the weapon, models within 3" of the bearer that has yet to suffer a wound from the Black Mace has to take a toughness test or suffer a wound without any saves allowed.

5 Terminators
- 5 Combi-melta

8 Berzerkers (Riding on Land Raider)
- Veterans of Long War: +1 Ld, Hatred (Space Marines)
- Power Sword

Rhino

10 Cultist (Hijacking's Berzerker's Rhino)

Land Raider
- Extra Armor

Forgefiend

3 Obliterators


Total: 1500 points
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