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 World Eaters of DOOOM!!!

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limp83
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PostSubject: Re: World Eaters of DOOOM!!!   Mon Oct 08, 2012 5:53 am

uh? Joe, why cannot take Burning Brand of Skalathrax with The Black Mace together?
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Dr-DOOOM!!!
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PostSubject: Re: World Eaters of DOOOM!!!   Mon Oct 08, 2012 6:09 am

Coz they replace a weapon as most unit only have 1 weapon to be replaced, so you can only have 1. Sad
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PostSubject: Re: World Eaters of DOOOM!!!   Mon Oct 08, 2012 6:40 am

Just thought of a better list!
Instead of having the Khorne Termie Lord riding on raider with berzerkers, have him ride on a Juggernaught with a unit of Chaos Spawns!

The new Chaos Spawns are awesome. No more random movement, cheaper, have rage, a beast (has fleet), and random rule (D3) in combat which all are useful!
They are the best delivery guys for the Chaos Lord. Muahaha!
Bodyguard of 15 T5 wounds. Nice right?



Chaos Lord (Going with the Chaos Spawns)
- Mark of Khorne: Rage, Counter Attack
- Juggernaught of Khorne: +1 T, +1 W, +1 A
- Veterans of Long War: +1 Ld, Hatred (Space Marines)
- Sigil of Corruption: 4+ Inv save
- Gift of Mutation: Before deployment, get to roll on Boon of Chaos chart
- Axe of Blind Fury: +2S, AP2, Daemon Weapon (+D6 Attacks), Rage, Blinded (-1WS, -1BS to bearer)

Daemon Prince
- Daemon of Khorne: Furious Charge, Hatred (Daemons of Slaanesh)
- Wings: Turn him into Flying Monstrous Creature
- Power Armor: 3+ Armor
- Gift of Mutation: Before deployment, get to roll on Boon of Chaos chart
- Black Mace: Fleshbane (2+ to wound), AP4, Daemon weapon (+D6 attacks). Unsaved wound, model must take Toughness test or be removed as casualty without any saves allowed. At the end of assault phase, if caused 1 wound with the weapon, models within 3" of the bearer that has yet to suffer a wound from the Black Mace has to take a toughness test or suffer a wound without any saves allowed.

3 Terminators
- 3 Combi-melta

10 Berzerkers (Riding on Land Raider)
- Veterans of Long War: +1 Ld, Hatred (Space Marines)
- Power Sword
- Gift of Mutation
- Melta Bomb

Rhino

10 Cultist (Hijacking's Berzerker's Rhino)
- Heavy Stubber

5 Chaos Spawn

Land Raider
- Extra Armor

3 Obliterators



Total: 1498 points


Last edited by Dr-DOOOM!!! on Mon Oct 08, 2012 9:27 am; edited 1 time in total
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PostSubject: Re: World Eaters of DOOOM!!!   Mon Oct 08, 2012 6:43 am

Previously I only have 2 assault units (Lord with Berzerkers on raider) with DP.
Now I will have 3 assault units! Faster skulls collection for the Blood God! Smile)
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PostSubject: Re: World Eaters of DOOOM!!!   Mon Oct 08, 2012 7:27 am

Okaylah tu.. Seriously, there's nothing any of us can say without the codex in our hands.
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PostSubject: Re: World Eaters of DOOOM!!!   Mon Oct 08, 2012 7:36 am

you will get it soon and you will be as excited as I am bro! Smile

you collected your bloodletters yet?
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PostSubject: Re: World Eaters of DOOOM!!!   Mon Oct 08, 2012 8:02 am

Not yet bro.. haven't go to Forge yet. Maybe this week if luck permits.

About the JuggerLord, why not put him with 8 Khorne Bikers with that Banner of Wrath (or somethin). Theoretically on the turn they charge (without Lord) --> 16 S4 shots Twin-Linked, 8 Impact hits at S4, 32 S5 Attacks (with VoTLW).

I'd consider that since I already have the Bikers ready. But it all depends on the pointcost for Bikers though.
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PostSubject: Re: World Eaters of DOOOM!!!   Mon Oct 08, 2012 9:13 am

I don't have bikers. Sad

I got consider the bikers but there are a few drawbacks:
- 8 basic bikers without any upgrade already 20 points more expensive than 5 spawns.
- JuggerLord is cavalry so not able to turbo boost with the unit.
- Bikers bodyguard have only 8 wounds compared to spawns which have 15 wounds.
- Spawns which are beasts ignore difficult terrains when moving and even charging. So they are better at hugging terrains.
- Bikers don't have fleet even though Juggerlord has fleet. The unit will not be able to fully utilize fleet. Of course, you can give the Icon of Wrath to re-roll charge range but they still not as good as Fleet which you can reroll any dice.
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PostSubject: Re: World Eaters of DOOOM!!!   Mon Oct 08, 2012 11:37 am

@AK: Just kustom la a Khorne Lord on Bike to suits your Kamen Rider Biker Lord hahaha!!

@Joe: How's da dragon-flyin'-thingy? Izt any good? Can Oblits fire flakk missiles?
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PostSubject: Re: World Eaters of DOOOM!!!   Mon Oct 08, 2012 11:59 am

Oblits doesn't have access to ML. To have flakk, you need to have ML first.

I tried Helldrake with the Hades autocannon which I think was not so okay since the game I tried against Sukai, his Stormtalon didn't come in til late game. Should try it using Balefire (S6 AP3, Template, Torrent). So that if there are no flyers, is good at killing marines in cover. Smile
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PostSubject: Re: World Eaters of DOOOM!!!   Mon Oct 08, 2012 12:23 pm

just realize that the hades autocannon is s8... damn
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PostSubject: Re: World Eaters of DOOOM!!!   Mon Oct 08, 2012 12:28 pm

csm bikes are ok, and the bolters on the bikes are a plus but this new dex.. you have a bazillion combinations, which is why i am still playing with my list building...

I mean for me i am looking at warp talons with Inv 4+ or fnp raptors, or berzerker raptors icon + mark makes them pretty much berserkers on jumpacks... still thinking which route... lol

I kinda love the forgefiend atm for its points and the weapon upgrade its quite cheep, you can get 8 xS8 shots and 1 S8 plasma cannon shot or 3 S8 plasma cannon shots...

Lots of dakka dakka here, making me rethink playing my iron warriors again
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Dr-DOOOM!!!
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PostSubject: Re: World Eaters of DOOOM!!!   Mon Oct 08, 2012 12:51 pm

Shouldn't yur post under csm review pax? Hehe

Ya, that's plenty of dakka dakka goodness. But world eaters prefer to collect the skulls up close and personal.
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PostSubject: Re: World Eaters of DOOOM!!!   Mon Oct 08, 2012 1:05 pm

3 x S8 Plasma Cannons affraid ?! And they said I'm cheezy!!
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PostSubject: Re: World Eaters of DOOOM!!!   Mon Oct 08, 2012 1:25 pm

sorry for hijacking lol it started when u mention hedes autocannons
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PostSubject: Re: World Eaters of DOOOM!!!   Mon Oct 08, 2012 1:50 pm

S8 plasma but ranged 24 isit? GKP will hate it for one turn. Then it die from mass Psycannons.
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PostSubject: Re: World Eaters of DOOOM!!!   Mon Oct 08, 2012 2:01 pm

Yup. Is not cheesy at all as they are pretty exp.
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PostSubject: Re: World Eaters of DOOOM!!!   Tue Oct 09, 2012 4:02 am

I think I need more Dakka. Revising the list to have 2 squads of havocs as my dakka.
With that I will have 16 S7 shots pouring on my enemy while 3 hammer units advance into enemy's line.


Chaos Lord (Going with the Chaos Spawns)
- Mark of Khorne: Rage, Counter Attack
- Juggernaught of Khorne: +1 T, +1 W, +1 A
- Veterans of Long War: +1 Ld, Hatred (Space Marines)
- Sigil of Corruption: 4+ Inv save
- Gift of Mutation: Before deployment, get to roll on Boon of Chaos chart
- Axe of Blind Fury: +2S, AP2, Daemon Weapon (+D6 Attacks), Rage, Blinded (-1WS, -1BS to bearer)

Daemon Prince
- Daemon of Khorne: Furious Charge, Hatred (Daemons of Slaanesh)
- Wings: Turn him into Flying Monstrous Creature
- Power Armor: 3+ Armor
- Gift of Mutation: Before deployment, get to roll on Boon of Chaos chart
- Black Mace: Fleshbane (2+ to wound), AP4, Daemon weapon (+D6 attacks). Unsaved wound, model must take Toughness test or be removed as casualty without any saves allowed. At the end of assault phase, if caused 1 wound with the weapon, models within 3" of the bearer that has yet to suffer a wound from the Black Mace has to take a toughness test or suffer a wound without any saves allowed.

3 Terminators
- 3 Combi-melta

10 Berzerkers (Riding on Land Raider)
- Power Sword

Rhino

10 Cultist (Hijacking's Berzerker's Rhino)

5 Chaos Spawn

Land Raider
- Extra Armor

5 Havocs
- 4 Autocannons
- Veterans of Long War: +1 Ld, Hatred (Space Marines)

5 Havocs
- 4 Autocannons
- Veterans of Long War: +1 Ld, Hatred (Space Marines)

Total: 1498 points


Last edited by Dr-DOOOM!!! on Fri Oct 12, 2012 6:53 pm; edited 1 time in total
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PostSubject: Re: World Eaters of DOOOM!!!   Tue Oct 09, 2012 4:21 am

yup... havoc with 4 autocannon is what im thinkin too.... and it's bloody cheap actually....
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PostSubject: Re: World Eaters of DOOOM!!!   Tue Oct 09, 2012 4:23 am

Axe of Blind Fury.. I like that one.

But bro.. you are becoming more Undivided than WE.
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PostSubject: Re: World Eaters of DOOOM!!!   Tue Oct 09, 2012 4:28 am

haha.. no choice. Berzerkers are expensive and 6th is more on shooting.
what's the point giving mark of khorne upgrade to those units that are shooting?

ok la... at least got khorne lord and khorne dp.
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PostSubject: Re: World Eaters of DOOOM!!!   Tue Oct 09, 2012 4:35 am

unfluffy cheesy power gamer!!!
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PostSubject: Re: World Eaters of DOOOM!!!   Tue Oct 09, 2012 5:04 am

flaming is not allowed in the forum. Razz
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PostSubject: Re: World Eaters of DOOOM!!!   Tue Oct 09, 2012 5:13 am

oh really? let the moderator warn me then... Razz
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PostSubject: Re: World Eaters of DOOOM!!!   Tue Oct 09, 2012 5:31 am

Okay lah tu kot.. It's not like WE survived as a Legion aniway.
But keeping it to the theme is always nicer.

Quote :

Berzerkers are expensive and 6th is more on shooting.
BTW.. you still havnt told me the pointcost of Berserkers!
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