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 Daemons of DOOOM!!!

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LordAK
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PostSubject: Re: Daemons of DOOOM!!!   Thu Nov 28, 2013 6:27 am

Crisis are more manageable by most armies compared to Riptides. Riptides are okay, but having 3-4 is gila already. From my experience fighting Tau, even one is too much already.

But we are OT already hahaha..
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Dr-DOOOM!!!
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PostSubject: Re: Daemons of DOOOM!!!   Thu Nov 28, 2013 6:29 am

well, me want to play all 4 gods, that's the theme for my army. the warp storm affects multi gods army more than a single god army.

i don't plan to spend more on this army anymore. full tzeentch is even more cheese where I'll have 6 FMC in your face. (and still need to buy 2 more boxes of horrors)
and i like to play with the limitation of what i have only.

maybe another mindset instead of asking ppl to drop down their level, is why not up your own level? just saying. Smile
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PostSubject: Re: Daemons of DOOOM!!!   Thu Nov 28, 2013 6:36 am

Screamers affraid 
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PostSubject: Re: Daemons of DOOOM!!!   Thu Nov 28, 2013 6:48 am

anyway, it was jsut a suggestion to make your list cooler and fluffier by going full tzeentch. perhaps a wrong choice of words were used when asking u to drop your level.
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PostSubject: Re: Daemons of DOOOM!!!   Thu Nov 28, 2013 7:50 am

Whining and asking is two different thing if you ask me.

Quote :
I just choose to get the community to improve together.
To improve is very easy. My Raven Guard can be improved by taking 4 Storm Ravens as someone at BoLS did in Tourney. That is just 920 pts from 1850 points to spend from. RM wise also not a problem. Less model to paint.

(That is what I did with my Daemons of Khorne wat. WE kena buli kaw-kaw. Fed up. Build a monster list kasi up power)

But I choose not to with my RG because I wanna play a fun list utilising the Raven Guard Chapter Tactics, so I buy new Vanguards and paint more Assault Marines. Which is sad lah because in the and I cannot play them if the local meta is constantly at high level.

Don't want to argue much. People already know your list is strong, you are a good player.
IMO, you don't have anything to lose if you tone down your list a bit to suit other people's.
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PostSubject: Re: Daemons of DOOOM!!!   Thu Nov 28, 2013 8:23 am

Sorry but I don't like the concept of limiting other ppl play what they want to play because is too strong etc. Ppl spend money and time painting those minis of theirs. is just not fair to do so.

Seriously is not about the list but the player. I could play a toned down list and win and still get labeled as cheesy. So to really tone down is the player. Example giving opponents chances to re track if he forgot to move, shoot, etc. And I still allow my opponents to do that in tournaments.
Else you would see I win but get really poor sportsmanship.

As for power of listbuilding, spamming 4 storm ravens in my book is not a cheese list. Is just an extreme list.
Just got to find the right balance in the list and know the strength and weakness of it.
Hack, I tried once the 6 FMC list. Though it sound scary but it was not powerful compared to a current one I'm playing.

Anyway, I never really have a chance to play with new players. Usually with veterens that also want improve. If I ever do play with new players, would focus more for them to learn the rules and strategies that they can do. Just my 2cents.
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PostSubject: Re: Daemons of DOOOM!!!   Thu Nov 28, 2013 6:38 pm

How does the +3 modifier to Ld work for darmon on tzeentch?
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PostSubject: Re: Daemons of DOOOM!!!   Fri Nov 29, 2013 5:06 am

It only +3 ld when making psychic test. and only apply to Chaos Daemons codex. CSM Daemon of Tzeentch does not get that.
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PostSubject: Re: Daemons of DOOOM!!!   Mon Dec 02, 2013 5:43 am

Be'lakor now has its own unique rules (GW just released it yesterday). NICE!
It complements Daemon armies very well and I'm thinking of including him since model has always been my fav DP out of so many other variants.

Planning to include him for the Penang March tournament next year.
This is definitely more superior (cheeze) than the standard Daemon I have been playing. Is definitely not for the faint-hearted. Smile

For those that don't know. Be'lakor is like a normal CSM DP with the same stats except it is Ld10. Now the best part. It also has:
- Wings (duh!)
- Mastery Level 3
- Shadow Form: 4++ inv saves and Shrouding
- Eternal Warrior
- Knows all Telepathy spells
- Gets additional D3 warp charge if there is a failed morale check on previous opponent's turn.
- Blade of Shadows: +1S AP2, Armorbane, Fleshbane, Master-Crafted, Specialist Weapon

Knowing all Telepathy spells is huge! We don't have to buy 1-2 DP to keep trying to roll for the Invisibility spell anymore. So he's really a huge army multiplier.

So here goes the real DAEMONS OF DOOOM!!! (still keeping all the 4 gods presence).

HQ:
1 x Fateweaver (Warlord)

1 x Lord of Change
- Mastery Level 3
- 1 Lesser Reward
- 2 Greater Rewards

TROOPS:
10 x Daemonettes of Slaanesh
- Instrument of Chaos

10 x Plaguebearers of Nurgle

FAST ATTACK:
8 x Flesh Hounds of Khorne

HEAVY SUPPORT:
1 x Daemon Prince of Tzeentch
- Master Level 3
- Daemonic Flight
- Warp-forged Armor
- 1 Exalted Reward (Grimoire of True Names)
- 1 Greater Reward

--------------
CSM Ally
--------------
HQ:
Be'lakor

TROOP:
10 x Cultists

FAST ATTACK:
1 x Heldrake (Baleflamer)


TOTAL: 1848 points


Strategy analysis....
This army has 4 FMC and 1 Heldrake for mopping off troops.
LoC will always roll on Divination.
DP will always roll on Biomancy.
Be'lakor knows all Telepathy.

Be'lakor will cast Invisibility to DP carrying the Grimoire all the time.
DP's Grimoire will pass to Fateweaver keeping him alive with 2++ inv saves.
DP will try to get Endurance and pass to Be'lakor all the time.
LoC is the spearhead, should be fine on its own as most of the Divination will be cast on himself.

A pretty fine synergy in theory....
Would need to test this out. Maybe can test it out against Pax's latest power Tau list. Smile


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PostSubject: Re: Daemons of DOOOM!!!   Thu Dec 05, 2013 9:28 am

Gonna test both the Screamstar and Be'lakor later vs Alvin since I am keen to see how they perform. So have to adjust the list by dropping a FMC and Flyer. Is less powerful than the original list with 4FMC and 1 Flyer but I really want to test the Screamstar out. Smile


Fateweaver (Warlord)
Herald of Tzeentch
- Exalted Locus of Conjuration
- Disc
- 1 Lesser Reward
- Mastery Level 3
Herald of Tzeentch
- Exalted Locus of Conjuration
- Disc
- 1 Lesser Reward
- Mastery Level 3
10 Daemonettes
10 Plaguebearers
8 Flesh Hounds of Khorne
8 Screamers of Tzeentch
Daemon Prince of Tzeentch
- Flight
- Armour
- 1 Exalted Reward
- 1 Greater Reward
- Mastery Level 3

Be'lakor
10 Cultists

Total: 1848 points
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PostSubject: Re: Daemons of DOOOM!!!   Thu Dec 05, 2013 9:45 am

Love the Belakor rules. But the pointwise.. gila mahal! How many points was your DP of Tzeentch?
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PostSubject: Re: Daemons of DOOOM!!!   Thu Dec 05, 2013 9:56 am

Extra 5 points more than Be'lakor. so ok la.. quite used to the point costs for each of them dy. lol

Wish your fellow Daemon luck against the champion of Spartan 40k tournament for year 2013. Smile
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PostSubject: Re: Daemons of DOOOM!!!   Thu Dec 05, 2013 10:44 am

Oh.. so the pointcost is appropriate lah.

May the Chaos Gods blessed you with double 1s on Instability and 10+ for Warpstorm!

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PostSubject: Re: Daemons of DOOOM!!!   Thu Dec 05, 2013 10:54 am

lol. awesome! Smile
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PostSubject: Re: Daemons of DOOOM!!!   Thu Dec 05, 2013 12:48 pm

Ooops... couldn't make it today. Have to postpone to next time. Dang..... I wish to know how my 2 new units gonna perform on table. Sad
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PostSubject: Re: Daemons of DOOOM!!!   Mon Dec 09, 2013 11:17 am

Probably able to test Be'lakor with Pax this Wed as it is Selangor public holiday. He's testing his tournament list which he plans to take to Pg. Should I test the 3FMC-Screamstar list? Or the 4FMC-1Flyer list? Hmmm.....


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PostSubject: Re: Daemons of DOOOM!!!   Mon Dec 09, 2013 11:19 am

eh bro just to let you know for Pg. No allies, No codex supplements, and no FW it kinda screwed with my list so u also better check man.
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PostSubject: Re: Daemons of DOOOM!!!   Mon Dec 09, 2013 11:22 am

belakor also cannot leh Razz
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PostSubject: Re: Daemons of DOOOM!!!   Mon Dec 09, 2013 11:23 am

yaiks... really? shaiks... didn't know about that. let me check with the organizers.
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PostSubject: Re: Daemons of DOOOM!!!   Mon Dec 09, 2013 11:26 am

its in the rule pack for 40k. Sucks ballz man but I got change my list
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PostSubject: Re: Daemons of DOOOM!!!   Mon Dec 09, 2013 11:44 am

Allies allowed but supplement not allowed. so no Farsight rules for your bro. lol

anyway, i'm talking to the organizer. will update again later.
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PostSubject: Re: Daemons of DOOOM!!!   Mon Dec 09, 2013 12:01 pm

Yo Pax. They allow Farsight supplement codex. So only no FW. Just change your list a bit lor.
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PostSubject: Re: Daemons of DOOOM!!!   Mon Dec 09, 2013 12:29 pm

so i can use farsight as an ally? Very Happy
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PostSubject: Re: Daemons of DOOOM!!!   Mon Dec 09, 2013 3:15 pm

yup. can.
can you help me push them for dataslates? Sad
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PostSubject: Re: Daemons of DOOOM!!!   Mon Dec 09, 2013 4:09 pm

Good luck to you both.
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