Wargamers Malaysia
Would you like to react to this message? Create an account in a few clicks or log in to continue.


Malaysia's Premier Wargame Community Forum
 
HomeWargamers frontGallerySearchLatest imagesRegisterLog in

 

 Psykout Grenades + Empyrean Brain Mines?

Go down 
AuthorMessage
AznJake
Sergeant
Sergeant
AznJake


Posts : 415
Honor Points : 5127
Join date : 2012-02-19
Age : 33

Psykout Grenades + Empyrean Brain Mines? Empty
PostSubject: Psykout Grenades + Empyrean Brain Mines?   Psykout Grenades + Empyrean Brain Mines? EmptyThu Aug 02, 2012 12:42 pm

The grenades cause daemons and psykers to have I1 for the rest of the phase (when the unit launches an assault), empyrean brain mines causes one model in base contact to make an initiative test, fail means can't attack (after assault moves and before strikes are resolved).


Do you take the test at base initiative or at I1?
The 6th ed. rulebook only tells you to look at the model's profile, nothing specifying about test after or before modifiers.
Back to top Go down
 
Psykout Grenades + Empyrean Brain Mines?
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Wargamers Malaysia :: Warhammer 40,000 :: Rules & Questions-
Jump to: