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 6th Ed and Your Army

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AznJake
spunkybass
lexiss
Dr-DOOOM!!!
Alvin K
Paxter
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Vuel
Corporal
Corporal
Vuel


Posts : 298
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Join date : 2012-02-20
Location : Shah Alam

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PostSubject: Re: 6th Ed and Your Army   6th Ed and Your Army - Page 2 EmptyTue Jul 03, 2012 9:59 am

LordAK wrote:
Actually bro.. we cant assault at all if our model is inside a vehicle at the start of out movement unless the transport has "Assault Vehicle" rules.
if you've seen my inquisition, this is not a problem (Stormravens and Land Raider)..
the problem lies with the aforementioned rules..
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http://vuel-iqbal.blogspot.com
CikguDin
Sergeant
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Join date : 2012-02-24
Age : 47

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PostSubject: Re: 6th Ed and Your Army   6th Ed and Your Army - Page 2 EmptyTue Jul 03, 2012 11:49 am

For my Inquisition, its time to start kustomising my Crusaders to holding Axes instead of swords. They have only I3 to begin with, might as well give them something with better umph instead.
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LordAK
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PostSubject: Re: 6th Ed and Your Army   6th Ed and Your Army - Page 2 EmptyTue Jul 03, 2012 1:32 pm

@Vuel : Oh.. OK Smile

But that dont seems to be a problem if you ask me. You are just short of 3 inches compared to 5th ed.
5th ed. : SR move 12, disembark + 3 inches then assault 6.
6th ed : SR move 6, disembark 6, Charging 2D6
But that is all compensated by the random charging move provided you rolled 7+, but you dont have fleet do you Laughing

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Boonkin

Boonkin


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PostSubject: Re: 6th Ed and Your Army   6th Ed and Your Army - Page 2 EmptyFri Jul 06, 2012 6:35 pm

Deathwing
From what I have read so far:

1) Lightning claws are going to be of some use now. And that terminators are presumably more effective (resillient) in shooting (CC) now. Thank god for mix and match.

2) I wonder if cyclones do get the Skyfire rule as it is defined as a missile launcher.

3) FNP just got better with terminator armour on!

That's all until I play with 6E. For the Emperor!



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AznJake
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AznJake


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PostSubject: Re: 6th Ed and Your Army   6th Ed and Your Army - Page 2 EmptyFri Jul 06, 2012 6:49 pm

Lightning claws are AP3, they aren't any better against 2+ armour save.

Not all missile launchers have the Flakk option if that's what you're saying, it says only some are upgraded to have the Flakk Missiles, you don't suddenly have it as far as I know and no FAQ to correct it.
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Boonkin

Boonkin


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PostSubject: Re: 6th Ed and Your Army   6th Ed and Your Army - Page 2 EmptyThu Jul 12, 2012 7:00 pm

AznJake wrote:


Not all missile launchers have the Flakk option if that's what you're saying, it says only some are upgraded to have the Flakk Missiles, you don't suddenly have it as far as I know and no FAQ to correct it.

Yes, precisely as I can't find this on the FAQ for my army.

Looks like I have to wait for the new codex, again Sad
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