| Kabal of the Burning Eye | |
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+3Dr-DOOOM!!! T.Hijiri Alvin K 7 posters |
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dann.toh Major
Posts : 776 Honor Points : 5463 Join date : 2012-02-21
| Subject: Re: Kabal of the Burning Eye Mon Dec 31, 2012 6:45 am | |
| You need a Huskblade, Flesh Gauntlet... or one Talos. One Talos holds 10 Scarabs, no problem! | |
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LordAK Lieutenant
Posts : 1957 Honor Points : 6659 Join date : 2012-02-20
| Subject: Re: Kabal of the Burning Eye Mon Dec 31, 2012 7:16 am | |
| - Quote :
- Use the Jetbikes to turbo boost over them from a position that they cannot get cover then can instant kill them.
I thought from when you begin doesn't mind, but where you stop that counts. This has always puzzles me in game, coz no one really sure. How do we determine the direction (for cover) and closest model (for casualty) for Bladevanes/Slashing Attacks/Vector Strike? | |
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Alvin K Moderator
Posts : 676 Honor Points : 5409 Join date : 2012-02-18 Age : 36 Location : In your base, killin your dudes.
| Subject: Re: Kabal of the Burning Eye Mon Dec 31, 2012 8:16 am | |
| Well, I can make is super clear from where I begin and end that there is no cover, just land right next to them. | |
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Dr-DOOOM!!! Lieutenant
Posts : 1658 Honor Points : 6379 Join date : 2012-02-20
| Subject: Re: Kabal of the Burning Eye Mon Dec 31, 2012 8:19 am | |
| for Screamers' slashing attacks rules. it does say after completed the movement, casualties are removed from the nearest to the screamers' end movement. as it is the latest rule on such matter, i'll say use it as our reference for the puzzle. | |
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Alvin K Moderator
Posts : 676 Honor Points : 5409 Join date : 2012-02-18 Age : 36 Location : In your base, killin your dudes.
| Subject: Re: Kabal of the Burning Eye Mon Dec 31, 2012 8:23 am | |
| Sounds good also.
Dann, all your suggestions I cannot add into my army la. Hahaha. | |
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dann.toh Major
Posts : 776 Honor Points : 5463 Join date : 2012-02-21
| Subject: Re: Kabal of the Burning Eye Mon Dec 31, 2012 8:28 am | |
| I know, that's why i suggested them | |
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Alvin K Moderator
Posts : 676 Honor Points : 5409 Join date : 2012-02-18 Age : 36 Location : In your base, killin your dudes.
| Subject: Re: Kabal of the Burning Eye Mon Dec 31, 2012 8:36 am | |
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LordAK Lieutenant
Posts : 1957 Honor Points : 6659 Join date : 2012-02-20
| Subject: Re: Kabal of the Burning Eye Mon Dec 31, 2012 9:39 am | |
| - Quote :
- for Screamers' slashing attacks rules. it does say after completed the movement, casualties are removed from the nearest to the screamers' end movement. as it is the latest rule on such matter, i'll say use it as our reference for the puzzle.
Agree with this. | |
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Alvin K Moderator
Posts : 676 Honor Points : 5409 Join date : 2012-02-18 Age : 36 Location : In your base, killin your dudes.
| Subject: Re: Kabal of the Burning Eye Wed Jan 30, 2013 12:42 pm | |
| Have to change list. Having so many Lance weapons don't seem to be working, so I have to switch to a list that has at least some Haywire element.
I just realized that the Trueborn can carry Haywire Grenades. So I'm actually having mixed feelings on giving the Blaster unit the Grenades. I don't know where to put the other 10 points anyways. But for all I know, they can shoot and assault after that, since they tend to fail sometimes.
I'm gonna try the Wyches too. They will serve as a back line defense and support just in case a vehicle gets too close.
HQ Duke Sliscus
Elites 5 Kabalite Trueborn 2 Dark Lances Venom with 2 Splinter Cannons
5 Kabalite Trueborn 2 Dark Lances Venom with 2 Splinter Cannons
5 Kabalite Trueborn 3 Blasters Haywire Grenades Venom with 2 Splinter Cannons
Troops 20 Kabalite Warriors 2 Splinter Cannons
5 Kabalite Warriors Venom with 2 Splinter Cannons
5 Wyches Haywire Grenades Venom with 2 Splinter Cannons
Fast Attack 10 Reaver Jetbikes
Heavy Support Ravager with 3 Dark Lances Ravager with 3 Dark Lances Ravager with 3 Dark Lances
Fortification Aegis Defence Line with Quad-gun
Total: 1,750 points. | |
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LordAK Lieutenant
Posts : 1957 Honor Points : 6659 Join date : 2012-02-20
| Subject: Re: Kabal of the Burning Eye Thu Jan 31, 2013 8:15 am | |
| Looks good. But the Lance Trueborn unit at 110 points is a bit expensive to me.
I really like the 20 man Warriors setup. | |
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Alvin K Moderator
Posts : 676 Honor Points : 5409 Join date : 2012-02-18 Age : 36 Location : In your base, killin your dudes.
| Subject: Re: Kabal of the Burning Eye Thu Jan 31, 2013 8:18 am | |
| Coz after testing this list quite a few times, the Blaster Trueborn seem to die too fast. Usually the Dark Lance ones survive until the end of the game.
Actually I realize that I forgot to factor in the Voidraven Bomber. Probably have to rethink a bit more. My list still cannot handle flyers without it. | |
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LordAK Lieutenant
Posts : 1957 Honor Points : 6659 Join date : 2012-02-20
| Subject: Re: Kabal of the Burning Eye Thu Jan 31, 2013 9:27 am | |
| I'll keep the Trueborn to 3 man only and see what happen hahaha.
Voidraven is a good buy. Hopefully GW produce the model quick.
I'm thinking to play 2x20 Dark Eldar Warriors with 2 Splinter Cannons each. Coming from Webway Portal. Have to try out back home dulu lah.
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Dr-DOOOM!!! Lieutenant
Posts : 1658 Honor Points : 6379 Join date : 2012-02-20
| Subject: Re: Kabal of the Burning Eye Thu Jan 31, 2013 10:11 am | |
| wouldn't do that since u waste 1 turn of shooting (maybe more if you don't come in from reserves).
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dann.toh Major
Posts : 776 Honor Points : 5463 Join date : 2012-02-21
| Subject: Re: Kabal of the Burning Eye Thu Jan 31, 2013 11:21 am | |
| On the other hand... jumping outta the portal and shooting 44 shots per unit is really a wow-factor you can't ignore! | |
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LordAK Lieutenant
Posts : 1957 Honor Points : 6659 Join date : 2012-02-20
| Subject: Re: Kabal of the Burning Eye Thu Jan 31, 2013 11:47 am | |
| That's why need to test 1st and see how it works Too bad only one unit can get 3+ Poison. Otherwise would be gila ganas. 44 shots at Rapid Fire range wounding on 3+. It's like 15 Heavy Bolters hahaha... | |
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Alvin K Moderator
Posts : 676 Honor Points : 5409 Join date : 2012-02-18 Age : 36 Location : In your base, killin your dudes.
| Subject: Re: Kabal of the Burning Eye Thu Jan 31, 2013 12:17 pm | |
| After adding up the Voidraven Bomber, this is the current list. I think it should be not bad since it can handle flyers theoretically la. I always use the Strategic Trait for my Warlord anyway, so it's not so bad.
The extra points I really don't know where to put, so I just add in some odds and ends here and there.
There is an insane amount of Kill Points though, totally insane.
HQ Duke Sliscus
Elites 5 Kabalite Trueborn 2 Dark Lances Venom with 2 Splinter Cannons
5 Kabalite Trueborn 2 Dark Lances Venom with 2 Splinter Cannons
4 Kabalite Trueborn 3 Blasters Venom with 2 Splinter Cannons
Troops 20 Kabalite Warriors 2 Splinter Cannons
5 Kabalite Warriors Venom with 2 Splinter Cannons
5 Wyches Haywire Grenades Venom with 2 Splinter Cannons
Fast Attack 9 Reaver Jetbikes
Heavy Support Ravager with 3 Dark Lances Ravager with 3 Dark Lances Voidraven Bomber
Fortification Aegis Defence Line with Quad-gun
Total: 1,746 points. Kill Points: 17 Scoring Units: 3 | |
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Alvin K Moderator
Posts : 676 Honor Points : 5409 Join date : 2012-02-18 Age : 36 Location : In your base, killin your dudes.
| Subject: Re: Kabal of the Burning Eye Thu Jan 31, 2013 12:18 pm | |
| Kadir, I think for your case. You can use 40 warriors. 20 with Duke, then the rest becomes 2 units of 10. At least can get Raider to block assaults and be a nuisance. | |
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LordAK Lieutenant
Posts : 1957 Honor Points : 6659 Join date : 2012-02-20
| Subject: Re: Kabal of the Burning Eye Thu Jan 31, 2013 12:47 pm | |
| Yup.. much better with the voidraven. I find my own DE never leave the dark city without one.
As for my plan, I'm trying to come up with a list, still halfway through. Problem is the delivery system for webway portal. Hopefully can have a trial game by tonight. | |
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Alvin K Moderator
Posts : 676 Honor Points : 5409 Join date : 2012-02-18 Age : 36 Location : In your base, killin your dudes.
| Subject: Re: Kabal of the Burning Eye Thu Jan 31, 2013 12:58 pm | |
| Yeah, the delivery method is very difficult. But now in 6th ed, DE vehicles move way further already. | |
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Alvin K Moderator
Posts : 676 Honor Points : 5409 Join date : 2012-02-18 Age : 36 Location : In your base, killin your dudes.
| Subject: Re: Kabal of the Burning Eye Thu May 30, 2013 8:55 pm | |
| So I got the Eldar Codex today, and after looking at it, I've managed to build a list that covers pretty much of my army's weakness, but I'm definitely looking to improve on it.
I've decided to remove the Jetbikes and play it crazy and use a Wraithknight to go assault stuffs and what not. The Crimson Hunter is way better than the Razorwing, so I replaced it for another Ravager as my anti-tank is kinda meh in this army.
HQ Duke Sliscus
Farseer Runes of Warding
Elites 5 Kabalite Trueborn 2 Splinter Cannons Venom Splinter Cannon 5 Kabalite Trueborn 2 Splinter Cannons Venom Splinter Cannon 5 Kabalite Trueborn 2 Dark Lances Venom Splinter Cannon Troops 20 Kabalite Warriors 2 Splinter Cannons
5 Kabalite Warriors Venom Splinter Cannon 5 Kabalite Warriors Venom Splinter Cannon 5 Rangers Fast Attack Crimson Hunter Heavy Support Ravager Ravager Ravager Wraithknight Ghostglaive and Scattershield Fortification Skyshield Landing Pad
Total: 2,000 | |
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Dr-DOOOM!!! Lieutenant
Posts : 1658 Honor Points : 6379 Join date : 2012-02-20
| Subject: Re: Kabal of the Burning Eye Fri May 31, 2013 2:25 am | |
| What does the current runes of warding do? | |
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CikguDin Sergeant
Posts : 508 Honor Points : 5218 Join date : 2012-02-24 Age : 47
| Subject: Re: Kabal of the Burning Eye Fri May 31, 2013 5:29 am | |
| So the Eldar Codex is in already? Great combo for DE then!
Off topic a bit, but have my Helldrake arrived yet? | |
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Paxter Admin
Posts : 1444 Honor Points : 6367 Join date : 2012-02-17
| Subject: Re: Kabal of the Burning Eye Fri May 31, 2013 5:36 am | |
| yea and its like a no brainer for de to ally with eldar. It fills up gaps of what DE does not have lol | |
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Alvin K Moderator
Posts : 676 Honor Points : 5409 Join date : 2012-02-18 Age : 36 Location : In your base, killin your dudes.
| Subject: Re: Kabal of the Burning Eye Fri May 31, 2013 6:49 am | |
| Yes Cikgu, your Heldrake is here. I can't reveal what the stuff does until tomorrow. | |
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Alvin K Moderator
Posts : 676 Honor Points : 5409 Join date : 2012-02-18 Age : 36 Location : In your base, killin your dudes.
| Subject: Re: Kabal of the Burning Eye Sun Jun 02, 2013 4:43 pm | |
| Made some changes for a 1,850 list *hint hint*.
So it appears that I can't take the 5 Venoms, but I don't mind this set up.
The Shard of Anaris will confer Fearless to my unit of 20 Kabalite Warriors, that will make them more difficult to be removed. Haha.
HQ Duke Sliscus
Farseer Runes of Warding Shard of Anaris
Elites 5 Kabalite Trueborn 2 Splinter Cannons Venom Splinter Cannon
5 Kabalite Trueborn 2 Splinter Cannons Venom Splinter Cannon
5 Kabalite Trueborn 2 Dark Lances Venom Splinter Cannon
Troops 20 Kabalite Warriors 2 Splinter Cannons
5 Kabalite Warriors Venom Splinter Cannon
5 Rangers
Fast Attack Crimson Hunter
Heavy Support Ravager Ravager
Wraithknight
Fortification Skyshield Landing Pad
Total: 1,850 | |
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