| 6th ED official discussion thread | |
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+9LordAK Vuel wolkenritter89 dann.toh AznJake T.Hijiri dif2find Dr-DOOOM!!! Paxter 13 posters |
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Paxter Admin
Posts : 1444 Honor Points : 6388 Join date : 2012-02-17
| Subject: Re: 6th ED official discussion thread Thu Jun 28, 2012 7:21 pm | |
| - Quote :
- Quote:
Originally Posted by DrWobbles from dakkadakka's rattman
ok so pyschic powers biomancy primary power is a basic smite
caster gets D3 str and toughness target unit get -1 str and toughness - Rad grenades for everyone! target unit get FNP assault 2 every unsaved would heals one off caster pysker get +d3 init target makes toughness test or take 1 wound no save, if slain jumps to model with in 2' and make save. continue till someone saves or no targets left - Argh! Virus bombs!
divination primary target unit rerolls failed hits - Eldar guide power now for everyone! psycher and unit gain counter attack and get full BS for overwatch target unit gain 4++ target unit must reroll passed armor saves - Inverse Fortune? Could be good! psycher and unit ignore cover - Good against dug in units...or fast vehicles psyker rerolls failed failed hits, wounds and armor saves - And Eldar fortune+ psyker roll 3 dicechoose the result you want when rolling for reserves, outflank and mysterious terrain - WINNING!
pyromancy unsuprisingly lots of fire! primary flame breath (flamer) psyker gains 4+ invo target unit gains 4+ cover save flame attack assault 1, sould blaze (no idea) blast, ignore cover target model takes 1 wound , no armor or cover save allowed, place small blast template anyone hit takes a str 4 ap 5 hit assault 2d6, blind, ignore cover attack - Blind? str 8, ap 1 assault 1, melta
telekenisis assault 1 str 6 . strikedown (halves init and target moves as if its dangerous terrain) roll 2d6 target takes hit equal to strength (11 or 12 auto wound) ap is equal to seperate dice roll remove models from table, deepstrike within 24 inchs of where they were - can they then assault? Or just last turn objective snatching hostile unit must reroll hits and wounds of 6 assault D6 pinning attack all friendlies with 12 inchs get 5++ str 10, heavy 1 blast - good, as longas it don't backfire...dno't try using this against Eldar
telepathy primary 3d6 - target leadership wounds to target unit target unit has to make leadership roll or do nothing - A pinning test then? target freindly stops falling back and gets fearless hostile model makes an attack as if it owned by psyker - Depends on war gear limitations..and in C or Ranged? target hostile losses fearless and treats all units as fear causing - He he he he....making demons run from combat invisibility gains shrouding and stealth, hostiles charged by this unit lose counter attack and fight at WS 1 - could be great for units in cover roll on table 1-2 unit pinned, 3-4 cannot run, shoot or stirke blows 5-6 attack own unit
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Paxter Admin
Posts : 1444 Honor Points : 6388 Join date : 2012-02-17
| Subject: Re: 6th ED official discussion thread Thu Jun 28, 2012 7:24 pm | |
| I'm definately sold on using a farseer with divination poweres for my allied contingent | |
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AznJake Sergeant
Posts : 415 Honor Points : 5127 Join date : 2012-02-19 Age : 33
| Subject: Re: 6th ED official discussion thread Thu Jun 28, 2012 11:45 pm | |
| There's only one psychic power from each of the disciplines that you'll definitely know you're gonna get because you replace the one that you rolled a D6 for.
Still doable, I guess. | |
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wolkenritter89 Private
Posts : 128 Honor Points : 4810 Join date : 2012-02-19 Age : 35 Location : Segmentum Tempestus
| Subject: Re: 6th ED official discussion thread Fri Jun 29, 2012 1:20 am | |
| IG with Divination buff? Yes please. | |
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AznJake Sergeant
Posts : 415 Honor Points : 5127 Join date : 2012-02-19 Age : 33
| Subject: Re: 6th ED official discussion thread Fri Jun 29, 2012 9:10 am | |
| IG is not battle brothers with Eldar, they are Allies of Convenience.
Just to be clear, Eldar is only battle brothers with DE, SM and Tau. Everyone is AoC, Orks and SoB Desperate Allies, CSM and CD are before the Apocalypse.
Here's the summary list posted in BoLs of all the battle brothers that can be combo-ed. Personally I think I would see more Imperial army combos than Xenos army combos since we have like two or three regular DE/CWE or CSM/CD players?
Blood Angels - Black Templars Chaos Marines - Chaos Daemons Dark Angels - Black Templars Dark Angels - Blood Angels Eldar - Dark Eldar Imperial Guard - Black Templars Imperial Guard - Blood Angels Imperial Guard - Dark Angels Imperial Guard - Sisters of Battle Space Marines - Black Templars Space Marines - Blood Angels Space Marines - Dark Angels Space Marines - Imperial Guard Space Wolves - Black Templars Space Wolves - Blood Angels Space Wolves - Imperial Guard Space Wolves - Space Marines Tau - Eldar Tau - Space Marines
*Edit: Forgot to mention DE.
Last edited by AznJake on Fri Jun 29, 2012 9:46 am; edited 1 time in total | |
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Paxter Admin
Posts : 1444 Honor Points : 6388 Join date : 2012-02-17
| Subject: Re: 6th ED official discussion thread Fri Jun 29, 2012 9:21 am | |
| Eldar - Dark Eldar
I am 95% sure you can use eldar powers on Deldar
regardless of that,
tomorrow when i read the rules, the eldar corsairs will be part of my army, and the first seed of a new eldar force for my collection | |
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AznJake Sergeant
Posts : 415 Honor Points : 5127 Join date : 2012-02-19 Age : 33
| Subject: Re: 6th ED official discussion thread Fri Jun 29, 2012 10:00 am | |
| Page 28, Eldar Codex:
Fortune: Nominate one Eldar unit with a model within 6" of the Farseer. This unit re-rolls any failed saves it makes until the start of the next Eldar Turn.
Guide: Nominate one Eldar unit with a model within 6" of the Farseer. This unit re-rolls any failed to hit rolls made in that turn's shooting phase...
Unless a FAQ corrects it, I don't interpret it as Eldar unit = Dark Eldar unit unless GW actually intended so.
Edit: On a side note, If I were a Chaos Daemon player, I'd stick with Fateweaver + Bloodthirster + Bloodcrushers since both are flying monstrous creatures and beasts are even nastier now. Also matches speed, both can swoop 24", hitting things on the way, harder to get shot and shooting one power afterwards.
Last edited by AznJake on Fri Jun 29, 2012 10:28 am; edited 1 time in total | |
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Paxter Admin
Posts : 1444 Honor Points : 6388 Join date : 2012-02-17
| Subject: Re: 6th ED official discussion thread Fri Jun 29, 2012 10:23 am | |
| will wait for the FAQ, but considering that eldar dex is old and, that and technically DE is eldar, and that BoS themselves who have the rulebook says it is ok... i prob use it...
anyway keep your panties on, i am using doom and mindwar... or maybe guide for my allied jetbike unit. | |
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Paxter Admin
Posts : 1444 Honor Points : 6388 Join date : 2012-02-17
| Subject: Re: 6th ED official discussion thread Fri Jun 29, 2012 10:41 am | |
| owh hey, u know the rule under the Dark eldar Razor Wing - Aerial assault - may fire all its weapons while traveling at cruising speed... I hope to check if that includes missiles... i love my alpha strikes and i hope in 6th ed it continues.. | |
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AznJake Sergeant
Posts : 415 Honor Points : 5127 Join date : 2012-02-19 Age : 33
| Subject: Re: 6th ED official discussion thread Fri Jun 29, 2012 10:52 am | |
| Ermm, panties? No need for personal remarks, even though I believe it's just joke but people might get the wrong impression.
I'm just showing you what the rule in the codex says, and there is a reason why some codexes (like Tau) specifically states Tau units and if it was to be universally used it will more or less be written "friendly units".
Who made BoLs opinions precedent? I could quote others who have different views on the subject but then again it's not GW so the only confirmation we have is RAW. Which one point that I agree with you is there is in dire need of a FAQ.
As a Tau player, I can ally with Eldars too, so again, it's not my intention to deter you from allying with them if you're seeing it in that way. I'm actually interested in other people's discussion on how to utilize our xenos friends by following the rules carefully, even though I won't be. | |
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dann.toh Major
Posts : 776 Honor Points : 5484 Join date : 2012-02-21
| Subject: Re: 6th ED official discussion thread Fri Jun 29, 2012 11:08 am | |
| Chill dudes, the book is only a day away, and the FAQs should only be a short while away, then we'll all know if we can abuse the most powerful psykers in the universe.
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AznJake Sergeant
Posts : 415 Honor Points : 5127 Join date : 2012-02-19 Age : 33
| Subject: Re: 6th ED official discussion thread Fri Jun 29, 2012 11:13 am | |
| Nah, dude it's all cool. You know me right? I like being thorough sometimes. Lol | |
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Dr-DOOOM!!! Lieutenant
Posts : 1658 Honor Points : 6400 Join date : 2012-02-20
| Subject: Re: 6th ED official discussion thread Fri Jun 29, 2012 11:15 am | |
| probably is the way you write things Jake. too serious dy. Put la some manglish there and u shall be fine. | |
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LordAK Lieutenant
Posts : 1957 Honor Points : 6680 Join date : 2012-02-20
| Subject: Re: 6th ED official discussion thread Fri Jun 29, 2012 12:15 pm | |
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Paxter Admin
Posts : 1444 Honor Points : 6388 Join date : 2012-02-17
| Subject: Re: 6th ED official discussion thread Fri Jun 29, 2012 12:42 pm | |
| yeap, when i meant hold ur panties i meant it like "chill la wei no need to agro...." i iz a bit free today... got like a 18 hr render for a projection mapping job... so a bit on the rage side since last night I think its ok for everyone to speculate and come out with their i want/hope this can work and then i can try this messages. Its just part of the hype to a new rule book, Regardless if it will be legal or not tomorrow its just fun to play mind tricks on yourself to see what i could scheme out. malays we call this cakap cakap kosong And yes AK AERIAL ASSAULT RULEZ! | |
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AznJake Sergeant
Posts : 415 Honor Points : 5127 Join date : 2012-02-19 Age : 33
| Subject: Re: 6th ED official discussion thread Fri Jun 29, 2012 1:39 pm | |
| Lol, I hate to say this, but blame it on my legal studies. My writing is influenced much by the requirement for me to write with detail and justification.
Apologies if I give off a 'high and mighty' vibe as I type. But as you can see, the thread is titled discussion, so I assumed that a proper response is needed for one. | |
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Paxter Admin
Posts : 1444 Honor Points : 6388 Join date : 2012-02-17
| Subject: Re: 6th ED official discussion thread Fri Jun 29, 2012 2:26 pm | |
| no man, its cool. Its good to have someone to rule hammer, i consider u the judge of Wargamer malaysia forum | |
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dann.toh Major
Posts : 776 Honor Points : 5484 Join date : 2012-02-21
| Subject: Re: 6th ED official discussion thread Fri Jun 29, 2012 2:32 pm | |
| from what I read, apparently on the turn you arrive from reserve, you may not assault. Also that you can only place UP TO HALF your units in reserve.
This basically kills my DE army before I even play 6th ed with it... anyone can confirm if this is true? | |
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Paxter Admin
Posts : 1444 Honor Points : 6388 Join date : 2012-02-17
| Subject: Re: 6th ED official discussion thread Fri Jun 29, 2012 2:40 pm | |
| dunno but i know a lot of people are raging about CC being more of a liability now... my wyches will be cut to shreds if they charge not to mention they might not even get enough inches to get there....
ur necrons will be laughing tho i assume...
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AznJake Sergeant
Posts : 415 Honor Points : 5127 Join date : 2012-02-19 Age : 33
| Subject: Re: 6th ED official discussion thread Fri Jun 29, 2012 3:27 pm | |
| Can't comment on whether you can assault when you come out of reserve but I've seen that you can't assault when you infiltrate.
The 'may only reserve half of the units in your army' is vague so I'm betting the people who have the rulebook aren't posting all about reserves. I believe there will exceptions to this; Chaos Deamons have to deepstrike and units that has rules saying they deep strike even though the mission does not allow it, or something to that effect.
Assault is balanced because everything is moving a lot faster now, the turns you get to shoot at something becomes less. Fast skimmers can move 12" in the movement phase, flat out 18" in the shooting phase, has 4+ cover save and need a 6 to hit?(unsure). Eldar jetbikes can move a total of 48". The only downside to this is transports can only disembark units if they moved 6" only, then the unit moves 6", shoot and then assault 2D6".
Night fighting is rumoured to be activated on a 4+ each turn and deactivated on a 4+ too, maximum range to shoot is 36" and getting stealth/shrouded rules depending distance.
Jump infantries have Hammer of Wrath, one auto-hit per model at I10, re-roll charge distances. Fleet also lets you re-roll charge distance or run but doesn't let you assault if you did run.
FNP is 5+ but nothing short of Instant Death is going to negate it, so power weapons are not going to deny FNP.
Daemons gets a boost for flying monstrous creatures and beasts, deep-striking is less punishing if you suffer mishap.
Move through cover rumoured to not reduce Initiative or rather affect charge but just movement.
Rage is +2 attacks, wish I can auto-fail instinctive behaviour.
Overall everything is supposively going to be faster, except for the wound allocation, having a unit with different saves may prolong gameplay. The changes to deployment, extra rules like Warlord traits, fortifications may also slow the game. A lot of things changed but not a lot of new rules, so the likely transition to adapt to 6th ed. rules will be slightly slow, since you don't just forget and remember new stuff; you replace them.
Speaking of fortifications, would anyone be buying a fortress of redemption? It just doesn't seem practical to lug it around, and what if the two players have the fortresses? GW probably wants to increase sales on those by doing so... but I don't know if it's gonna work. | |
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cookie_yip Moderator
Posts : 474 Honor Points : 5183 Join date : 2012-02-19
| Subject: Re: 6th ED official discussion thread Fri Jun 29, 2012 4:57 pm | |
| acute senses nerfed...zzzzzzz | |
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AznJake Sergeant
Posts : 415 Honor Points : 5127 Join date : 2012-02-19 Age : 33
| Subject: Re: 6th ED official discussion thread Fri Jun 29, 2012 5:31 pm | |
| I have no idea what they are for now besides re-rolling outflank and "random table edge" rolls. Makes no sense at all for my battlesuits to have them. | |
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chilliaddict Recruit
Posts : 60 Honor Points : 4733 Join date : 2012-02-21
| Subject: Re: 6th ED official discussion thread Fri Jun 29, 2012 5:56 pm | |
| I'm excited because it is now possible for marines to bring in jetbikes (but only through using count as rules and taking eldar as allies... but its still something ) | |
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Alvin K Moderator
Posts : 676 Honor Points : 5430 Join date : 2012-02-18 Age : 36 Location : In your base, killin your dudes.
| Subject: Re: 6th ED official discussion thread Fri Jun 29, 2012 6:18 pm | |
| Fact: Blood Angels are insane in 6th ed. | |
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Paxter Admin
Posts : 1444 Honor Points : 6388 Join date : 2012-02-17
| Subject: Re: 6th ED official discussion thread Fri Jun 29, 2012 7:37 pm | |
| BA has always been insane. GW really loves u guys | |
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